3D models
The 3D models layer places a 3D model (glTF/GLB) at each point in your data. You can control size, rotation, and animation, and have models sit on the terrain surface. Use it for vehicles, assets, landmarks, or any symbol that reads better in 3D.
Because it's a data-bound layer, each row of your data source becomes a model on the map, and the model can be styled and filtered by your data.
Text and images on the models
A model can show your data on itself: a name board on a shelter, an ID plate on a cabinet, an advert panel showing a different image at each site. See Text and images on 3D models.
Building context in 3D
Many other data-bound layers also work in 3D: Shapes & geometry support 3D extrusion, and Geospatial grids can be extruded into 3D cells. For pre-built 3D content that isn't tied to your data — photogrammetry, buildings, and captured scenes — see 3D scenes. To set the 3D world itself, see Environment effects.
Next steps
- 3D scenes — 3D Tiles, BIM models, and Gaussian splats.
- Environment effects — terrain, sky, and atmosphere.